Godot Game engine begins working on Vulkan Support
One of the best open source game engine with robust 2D and 3D support, Godot has begun its work on Vulkan Rendering engine.
Godot lead developer Juan Linietsky has posted his third progress report on the Vulkan undertaking. Not only a new engine is being implemented, but this has also resulted in improvement in 3D engine in general.
As of now, major task to implement old features in Vulkan engine. After October, it is expected that new features will be added back.
The report can be seen here
- Blender 3D Jumps to Version 3.1 with Massive Changes Baked In - March 10, 2022
- Open Source Painting and Illustration App Krita 5.0.0 Released- Faster with Massive Feature Updates - December 23, 2021
- Unity Completes Acquisition of Weta Digital- $1.625 Billion spent well - December 6, 2021