Godot Game Engine 4.0 Development- The Story So far

As we have seen, Godot Engine which is an open source game engine, is heading towards version 4.0 and the biggest change that it would bring is adding Vulkan Support. Well, the good news is that the Vulkan Branch has almost reached with feature parity with OpenGL. This has led to Vulkan branch to be merged as the master branch.

Let check out what are the changes that have been incorporated as of now

Realtime GI with reflections

A new Code of Conduct

Realtime rough reflections

Lighting view with Voxels

GI probe now also shows how much ram will be used

Voxel shadow transitions are more smoother

That’s all for today!



Abhishek is a Finance Professional and has worked in multiple MNCs. However, he is also an avid tech reader and tinkerer with over 20 years of experience. His passions include 3D animation and drawing Illustrations. His creations can be viewed at www.artstation.com/abhifx

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